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Art Intern

| Greater Denver Area

Available Office Locations

Golden, CO / Tacoma, WA

About the Job

IllFonic is seeking a 3D Artist Intern to join our team on our next great title for PC and consoles. This role will assist the art team in a number of ways. We’re looking for someone with beginner level skills with the talent and drive to become a great artist.. This person has some knowledge of 3D modeling and texturing in either Maya or 3D Studio Max. You are proficient in Photoshop, Zbrush or other 3D software. Candidates should have a professional mindset and a students thirst for knowledge. This is your opportunity to work with a growing company to help form the foundations of IllFonic and its next great success story.


  • Helping to model and texture High poly and Low poly models
  • Work directly with Artists and leads import game ready assets into the game engine
  • Maintain quality levels set by the Art team
  • Assist in various areas of game art production to help assure the timely delivery of the product


  • Currently enrolled in an art related degree program
  • Portfolio of work demonstrating strong proficiency as a 3D Artist
  • Excellent eye for quality art
  • Proficient in Zbrush, Max, Maya, Substance Painter or other 3D software
  • A passion for games
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Technology we use

  • Engineering
  • Product
  • Sales & Marketing
    • C#Languages
    • C++Languages
    • GoLanguages
    • Unreal Engine 4Libraries
    • PostgreSQLDatabases
    • RedisDatabases
    • Amazon Aurora DBDatabases
    • Google AnalyticsAnalytics
    • IllustratorDesign
    • PhotoshopDesign
    • 3D Studio MaxDesign
    • MayaDesign
    • Z BrushDesign
    • Substance PainterDesign
    • Substance Designer Design
    • Marvelous DesignerDesign
    • ConfluenceManagement
    • JIRAManagement
    • TrelloManagement
    • MailChimpEmail
    • SendGridEmail
    • MeltwaterEmail


We are located in Golden, Colorado. Close to public transportation and food options.

An Insider's view of IllFonic

What's something quirky about your company?

At IllFonic, we use a program called Slack to message each other. People generally use a picture of themselves as their profile picture on Slack so that they are easily identifiable. Dan, however, uses a picture of a cartoon man throwing up rainbows. I guess that's what it's like to work at IllFonic. It would be hard not to have fun here.


Community Manager

How do you collaborate with other teams in the company?

Making games is hard. Everyday brings a new challenge to invest in and overcome together. IllFonic gives me the opportunity to work on what I'm passionate about. To focus on the areas I care about. To make sure my voice is heard.
When we ship a title, it truly feels like MY game. It's a blast to be part of this team. Everyday."


Lead Engineer

What are some things you learned at the company?

I have learned about all it takes to create a video game from an idea to a finished product, and the amount of passion that goes into that process. IllFonic is full of talented individuals who make coming to work fun.

Dee Dee

HR Director

How do you make yourself accessible to the rest of the team?

Accessibility is reliant upon communication. It is essential to really listen to ideas and imagine how those ideas would affect other departments, and ultimately the overall project. Animation is the act of bringing a character to life; so naturally, I enjoy learning about the lives of the characters that I work with as well.


Lead Animator

What are some social events your company does?

Every now and then IllFonic likes to kick back and take everyone out to see a movie, that has been a nice way to relax and get inspired for projects we have on deck. During the holiday seasons our HR director does an amazing job putting together various parties and events that really helps us cut loose and bond as a team.


Art Director

What are IllFonic Perks + Benefits

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